![]() ![]() Even at 100 health and full armor, it doesn't last long when you round a corner and 15 guys open fire all at once. The change log did say that the civilians had been replaced with cultists, and it did mention higher enemy spawns, but I don't think there are supposed to be this many. ![]() ![]() Overall, enemy numbers seem to be quadrupled or quintupled. Typically they are able to move, but sometimes they are stuck until I shoot enough of them. Where there used to be one or two enemies in a room, there are now stacks of 5, 10, or more, all on top of each other. I was enjoying it at first, but I'm wondering if I've encountered a bug. I saw a newer version of Extra Crispy hit, so I reinstalled Blood II to give it a spin.
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